Blackbird Interactive

3D Character Artist - Isometric Strategy Title (8-month Contract)


PayCompetitive
LocationVancouver/British Columbia
Employment typeOther

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  • Job Description

      Req#: 87a3977e-e0f5-45db-80b9-bdab949bb31f

      Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.


      In 2022, we announced that our studio is implementing a four-day work week as well as supporting in-studio, remote within Canada, and hybrid work arrangements as permanent options to our employees.


      Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best industry talent can grow their careers while working on world-class IPs and original creations across multiple g enres.


      We’re looking for a 3D Character Artist with experience creating stylized, production-ready characters and structures for real-time strategy games. This role is ideal for someone who is passionate about stylized aesthetics, thrives in a collaborative team, and can deliver clean, optimized assets within a technical pipeline.


      You’ll work on a popular RTS game - creating stylized character units , building units , and contributing to a rich, dynamic world from an isometric gameplay perspective.


      We support remote , in-studio (Vancouver, BC) , and hybrid working arrangements across Canada. You’ll be joining a flexible, forward-thinking studio environment where creative voices are valued and nurtured.

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      Responsibilities
      • Model stylized 3D characters and buildings based on concept art and design specifications, with a strong emphasis on readability and silhouette clarity for RTS gameplay and an isometric camera.
      • Ensure efficient topology (~10–15K tris per character) while maintaining strong visual fidelity and performance optimization.
      • Texture assets using a stylized PBR pipeline in Substance Painter.
      • Collaborate closely with concept artists, technical artists, and animators to deliver assets ready for implementation.
      • Maintain clean file management practices and adhere to naming conventions and technical constraints.
      • Stay current with industry best practices and tools, especially for stylized workflows.


      Requirements
      • 4+ years of experience in 3D game art production.
      • Strong modeling skills with a focus on character and prop creation.
      • Proficiency in 3Ds MAX (preferred) or Maya.
      • Deep knowledge of Substance Painter and PBR workflows, with a stylized texturing sensibility.
      • Ability to create illustrative, hand painted textures.
      • Demonstrated ability in sculpting and baking high-frequency detail onto stylized characters.
      • Comfortable working independently and collaboratively, with strong communication and self-direction.


      Bonus Points For
      • Experience creating assets for top-down or isometric games.
      • Familiarity with modern game engines.
      • Passion for stylized RTS, MOBA, and/or action-strategy games.
      • Ability in 2D concept art or character design.
      • Experience with custom MEL scripts in Maya.


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      $70,000 - $80,000 a year
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  • About the company

      Blackbird Interactive is a Canadian video game development company based in Vancouver, British Columbia.

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