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Director Product Management - The Sims
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Job Description
- Req#: 32842244049
- Lead the product roadmap
- Create and lead product planning that drives our primary OKRs: acquisition, engagement, player satisfaction, and more.
- Lead a team of highly capable Product Managers to be strong contributors.
- Your team will identify and prioritize strategies, and then work with the Executive Producer and Production teams to deliver.
- Collaborate with peers and partners, and present plans, updates and presentations.
- Work with data, and through the analytical output of others to make data driven decisions.
- Remain current and build an understanding within your team about the latest in industry and product trends, titles, and best in class mechanics. Use this to inform compelling strategies.
- Experience launching a world-class gaming product or initiative.
- Experience working within the Mobile gaming space.
- Influential, and able to work through peers and stakeholders.
- Effective at prioritizing competing needs.
- Live Ops planning experience, and an understanding of what it takes to engage and bring players back day after day. History of developing talent and leading a team of high performers.
- Master's degree in Business, Economics, or related field.
- 4+ years of gaming industry experience.
- 6+ years of experience in Product Management and/or strategy/planning.
- British Columbia (depending on location e.g. Vancouver vs. Victoria) * $151,800 - $208,900 CAD
- California (depending on location e.g. Los Angeles vs. Sacramento) * $185,300 - $278,800 USD
- Washington (depending on location e.g. Seattle vs. Spokane) * $172,100 - $271,200 USD
Seniority level
DirectorEmployment type
Full-timeJob function
Product Management and MarketingIndustries
Entertainment Providers
Join to apply for the Director Product Management - The Sims role at Electronic Arts (EA)
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Join to apply for the Director Product Management - The Sims role at Electronic Arts (EA)
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but strive to build a world as it could be.
As a Director of Product Management, you will work with a large but tight-knit team of enthusiastic industry craftspeople from all walks of life, united by their love for The Sims. You will lead the PM team that is developing for the future of The Sims. You will do this by combining insights from market trends, UX research, and player feedback to develop insights and identify product opportunities. You will then partner with the design, production, and marketing teams to shape these insights into product solutions that exceed goals.
Location: Hybrid three days a week (Kirkland, Redwood City, Austin, or Vancouver)
You will report to the franchise leadership of The Sims.
Responsibilities
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.Seniority level
Employment type
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