Electronic Arts

Game Writer (Contract) - Ridgeline Games


PayCompetitive
LocationSeattle/Washington
Employment typeOther

This job is now closed

  • Job Description

      Req#: 179640

      Game Writer (Contract) - Ridgeline Games

      Ridgeline Games is focused on building rich, exciting stories with memorable characters and powerful experiences all in the Battlefield universe. Our studio is composed of leaders and talent with a vast array of AAA game dev experience. As we continue to assemble our diverse team, all who have a voice in making great games together, we aim for a healthy mixture of tempered veterans and young passionate individuals eager to make a difference.

      Role Overview:

      We are looking for a Game Writer to help our narrative department create an exciting, immersive, and memorable story-driven Battlefield experience. Proven game development experience and a collaborative approach are qualities we will look for as you lay the foundation for the world we build and journey we'll take.

      As Game Writer you will work with the Narrative Director and Lead Writer to implement the game's narrative vision. Collaborate with multiple disciplines to deliver thematic cohesion and integration of the game's story and characters to the player.

      At Ridgeline, the narrative department is an integral part of development from beginning to end. You will be asked for your feedback from multiple disciplines and receive feedback in an open and respectful way. Your attention to detail while never losing sight of the big picture will be essential during production and will enhance the final product.

      This is a 12 month contract role.

      Responsibilities:

      As Game Writer your responsibilities will include:

      • World building: Our players expect a deeply layered, geopolitical world that is grounded in solid research and accurate detail.
      • Creating a compelling and scalable story-driven campaign: Story ideation, script writing, and multi-discipline collaboration as we build exciting missions and cinematic moments.
      • Memorable characters: We want to establish lasting emotional bonds with our story characters. It will be important that our characters are relatable to our diverse and savvy audience.
      • Formatting, tracking, and updating: Maintaining an organized, nimble, and communicative narrative pipeline is necessary for a production of this scale.
      • An updated Story Reference Guide: A categorized series of Confluence pages to allow current and new developers to digest the story, backstory, characters, etc.
      • Other responsibilities will include sides for casting, cross-discipline collaboration, contributions to presentation decks and marketing materials.

      Qualifications: we believe you are comfortable and have experience working with:

      • 3+ years game industry experience
      • AAA game writing
      • Familiarity with FPS
      • Game writing pipeline tools - Final Draft, Google Docs, Miro, Confluence, Excel
      • Passion for the military action genre
      • Love of the Battlefield franchise
      • Knowledge of modern military history, terminology, and methodology.
      • Any additional writing experience from outside the game industry that you can bring to the table

      Next Steps

      The following are required as part of the application process:

      • Apply online with resume
      • Provide writing samples (required)
      • As part of the application process, we may ask you to complete a test

      CONTRACT POSITION - 12 MONTHS

      COMPENSATION AND BENEFITS

      The hourly pay ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the hourly pay range for your specific location.

      The hourly pay ranges represent in good faith what applicants can expect to be paid for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

      HOURLY PAY RANGES

      • California (depending on location e.g. Los Angeles vs. Sacramento):

      º $46 - $68

      • Colorado (depending on location e.g. Denver vs. Colorado Springs):

      º $43 - $57

      • New York (depending on location e.g. Manhattan vs. Buffalo):

      º $43 - $68

      • Jersey City, NJ:

      º $51 - $68

      • Washington (depending on location e.g. Seattle vs. Spokane):

      º $43 - $63

      Candidates may also be eligible for applicable benefits.

  • About the company

      Electronic Arts Inc. is an American video game company headquartered in Redwood City, California.

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