NVIDIA
Robotics Software Intern - 3D Perception
This job is now closed
Job Description
- Req#: JR1974665
Researching state-of-the-art approaches to learning-based reconstruction and mapping. Example topics include scene completion and neural scene representations.
Research will have a focus on approaches which can be run in real-time for robotics use-cases.
Working together with the team to deploy algorithms to Nvidia Jetson.
Evaluation of techniques in simulation and in reality.
Publication of the results in relevant conferences (CVPR, ICCV, ICRA, IROS, RSS etc).
Incorporation into our open-source reconstruction framework.
You're a currently a PhD student.
Experience in computer vision, machine learning, robotics or related disciplines.
Strong coding skills.
Publications in world class conferences in related topics.
Excitement about working on a challenging real-world robotics problem.
Work authorization in Switzerland (either pursuing a PhD in Europe or a European passport), and a willingness to work in our Zurich office.
Experience in 3D reconstruction and/or 3D mapping.
Experience in approaches which can be run in real-time.
Experience with relevant NVIDIA tools such as CUDA, Omniverse and Jetson.
Experience in Deep Learning projects
We’re looking for a talented PhD student to work with us on research projects in the area of vision-based real-time 3D reconstruction and mapping.
Autonomous mobile robots and manipulators are expected to handle increasingly complex tasks in a wide range of environments, from industrial facilities to public spaces. This requires accurate perception of the surrounding environment, in particular for navigation, obstacle avoidance, and manipulation. NVIDIA is developing software and hardware systems to meet this challenge. At the heart of these systems is the Nvidia Jetson, an embedded AI computer which brings the power of the GPU to robotic systems.
The Isaac 3D perception team works on real-time 3D reconstruction and mapping. We recently released nvblox (https://github.com/NVIDIA-ISAAC-ROS/isaac_ros_nvblox) an open-source library for GPU-accelerated real-time reconstruction designed to enable robotic path planning. Our work in 2024 will require deploying in increasingly challenging environments. We are looking for a researcher to join the perception team in Zurich for ~6 months to help us expand the capabilities of our reconstruction system. In particular we’d like to use learning-based approaches to allow operation in increasingly complex and dynamic environments, where model-based approaches fail.
What You'll Be Doing:
What We Need To See:
Ways To Stand Out From The Crowd:
NVIDIA is widely considered to be one of the technology industry's most desirable employers. We have some of the world's best experts in the world working with us and our engineering teams are growing fast in some of the hottest and innovative fields: Deep Learning, Artificial Intelligence, Autonomous Vehicles, Supercomputing and more. Are you a creative and autonomous computer scientist with a real passion for parallel computing? If so, we want to hear from you.
NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected
About the company
9637389 Nvidia Corporation is an American multinational technology company incorporated in Delaware and based in Santa Clara, California.
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