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Job Description
- Req#: 16474D6AAA
- Create high-quality animations using mocap and keyframe techniques.
- Collaborate with creative and technical teams to deliver animations that support gameplay and storytelling.
- Own a specialist area (e.g. facial, gameplay, locomotion) and contribute expert-level work.
- Review, refine, and implement animations in-engine using tools like Maya or MotionBuilder.
- Mentor junior animators and support hiring and feedback processes.
- Help improve animation workflows and stay up to date with industry trends.
- Proven experience in the games industry with a strong animation portfolio and area of specialism.
- Skilled in mocap and keyframe animation, including facial, cinematic, and gameplay work.
- Proficient in Maya, MotionBuilder, and Unreal Engine, with experience integrating animations into game engines.
- Solid understanding of animation workflows, optimisation, and technical constraints.
- Strong grasp of body mechanics, timing, and expressive performance.
- Experience mentoring others, leading by example, and contributing to team development.
- Confident working cross-discipline, solving problems, and supporting mocap shoots.
- Excellent communication and collaboration skills.
- 25 Days Annual Leave (3 of which are used when we close the studio for our end of year break)
- Private Medical Insurance (BUPA)
- Medicash assistance (Including dental and optician support)
- Life Assurance (6 x annual salary)
- Pension Scheme
- Employee Assistance Programme
- Income Protection
- Enhanced Family Leave (maternity and paternity pay)
We’re an award-winning games studio known for producing dark storytelling titles such as the BAFTA-winning Until Dawn , the cinematic masterclass of The Dark Pictures Anthology , the multi-award-winning The Quarry , the world of Little Nightmares and many more!
The Senior Animator role will set the standard for animation quality and consistency, with extensive expertise in both motion capture (mocap) and keyframe animation and advanced knowledge of animation principles, the position will play a critical role in bringing our characters and environments to life.
Here’s just a snippet of what you’ll be up to
What we’re looking for:
The Perks of being a Supermassive Superstar are:
About the company
We are a BAFTA-winning, independent game developer, with a reputation for innovation in both storytelling and VR. We have released a number of successful titles and are best known for the critically acclaimed PS4 hit Until Dawn and the recently launche...
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